Nintendo Game & Watch Manhole: Revision 1 Aces are used for the crossing people, clubs for solid ground, and a heart card (other than the Ace) is used for the "manhole cover" to prevent anybody from falling. starting points for people are in the four corners of the playing field, which can be as small or large as you like. these starting points are recommended to be solid ground. each movement of your manhole cover causes all currently in play "crossers" to move one unit to the left or right depending on which side that card started on. If a person falls into an open manhole (a crosser card moves into an empty space without a manhole cover) the game ends and the next person steps up to play. each successful crossing gives the player 1 point. the player with the most points at the end wins. limits: there must be at least one or two open spaces on the playing field. you cannot start a game with all spaces covered. dont be a dick and point a fan at the board, seriously. no one likes the asshole who walks in and roundhouse kicks the Jenga tower (though that is funny as hell when it does happen)